{
  "id": "hunter",
  "name": "Hunter",
  "rawClassName": "JobDefinitionData",
  "sourceFile": "MonoBehaviour/Hunter.asset",
  "addedInPatch": "45eba068",
  "displayName": "Hunter",
  "job": 6,
  "icon": {
    "src": "/assets/sprites/27a50060be6de77b.png",
    "hash": "27a50060be6de77b"
  },
  "mapSymbol": {
    "src": "/assets/sprites/775ad25269e7f81b.png",
    "hash": "775ad25269e7f81b"
  },
  "agentPreferredMinCombatDistance": 0,
  "agentPreferredMaxCombatDistance": 30,
  "agentProjectileAttackSpread": 2,
  "agentNoActionManeuverTimeout": 1,
  "agentDetectHostiles": true,
  "agentListenToWarningFromAllies": true,
  "agentIgnoreWarningFromAlliesToNonAggressive": false,
  "agentWaterCostOverride": -1,
  "ignoreWarningFromAlliesIfNotOnThreatList": false,
  "combatBehavior": 1,
  "detectBehavior": 1,
  "abilityIds": [
    "hunter-slash-2",
    "hunter-bow-shot",
    "hunter-crippling-arrow"
  ],
  "passiveIds": [
    "field-dressing",
    "tracking",
    "leather-armor"
  ],
  "isCombat": true
}