{
  "id": "priest",
  "name": "Priest",
  "rawClassName": "JobDefinitionData",
  "sourceFile": "MonoBehaviour/Priest.asset",
  "addedInPatch": "45eba068",
  "displayName": "Priest",
  "job": 7,
  "icon": {
    "src": "/assets/sprites/3e8f6098e55b2f06.png",
    "hash": "3e8f6098e55b2f06"
  },
  "mapSymbol": {
    "src": "/assets/sprites/b831a0278ae26295.png",
    "hash": "b831a0278ae26295"
  },
  "agentPreferredMinCombatDistance": 0,
  "agentPreferredMaxCombatDistance": 15,
  "agentProjectileAttackSpread": 1,
  "agentNoActionManeuverTimeout": 1,
  "agentDetectHostiles": true,
  "agentListenToWarningFromAllies": true,
  "agentIgnoreWarningFromAlliesToNonAggressive": false,
  "agentWaterCostOverride": -1,
  "ignoreWarningFromAlliesIfNotOnThreatList": false,
  "combatBehavior": 1,
  "detectBehavior": 2,
  "abilityIds": [
    "priest-healing-light",
    "priest-channel-divinity",
    "priest-aura-of-resilience"
  ],
  "passiveIds": [
    "healer",
    "cloth-armor"
  ],
  "isCombat": true
}